DAILY PHOTO: Granite Lumps Under Monsoon Skies, Ramanagara

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Bali Limerick

There was a digital nomad of Bali
who took to micro-dosing Molly.
Once, his dose wasn't micro-,
he fell in love with a crow,
and decided chugging coffee made for less folly.

Pelted Blossoms [Haiku]

spring flowers
hang limply, after
the downpour

Vang Vieng Limerick

A tourist tubing on the river Nam Song
drifted into a nap that went a little too long.
Six rivers later,
he bumped into a freighter
in open seas, and knew something'd gone wrong. 

Agra Limerick

A magician & driver from Agra
was master of the abracadabra.
He'd get forty in a car...
(with a hook and crowbar.)
Told he could get ten more outside, said, "Huh?"

DAILY PHOTO: In Karakol National Park

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Tomb of the Diver [Lyric Poem]

Plunging into darkness,
there is no other way.
In the tomb-like silence,
the mind begins to stray.

To roam, to roam, to roam,
or does it simply sink;
with neither light nor eyes,
one might just be hoodwinked.

Slovak Limerick

There was a young man from Slovakia
who wheedled his way into the mafia,
but he couldn't run smack
or conduct a "whack."
So, he trafficked fake caviar from Sofia.

DAILY PHOTO: Scenes from Ek’ Balam

Mayan Ball Court

A Mayan “Arch”

BOOK REVIEW: The Sandman, Vol. 1: Preludes and Nocturnes by Neil Gaiman

The Sandman Vol. 1: Preludes & NocturnesThe Sandman Vol. 1: Preludes & Nocturnes by Neil Gaiman
My rating: 5 of 5 stars

Amazon.in Page

In this, the first, eight-issue volume of Sandman, we’re introduced to Morpheus / Dream – the king of dreams & nightmares and one of the seven Endless – when he’s captured by an amateur occultist who was trying to kidnap Death [the (not-so Grim) Reaper and also Dream’s sister.] The story told in “Preludes and Nocturnes” is one of Dream’s captivity, escape, and the subsequent missions to reacquire three magic artifacts that were stolen from him when he was captured (i.e. his bag of sand, helmet, and ruby-like jewel.) That last sentence makes it sound like a far-out fantasy, but it’s really a relatable and human set of stories.

This imaginative and compelling opening volume is at its best with “24 Hours” (as well as “Passengers,” the issue that precedes “24 Hours” and sets up its story.) In “24 Hours,” escaped villain, John Dee, torments the occupants of a smalltown diner by manipulating their reality (a capability he achieved when he came into possession of Dream’s “ruby.”) It’s a story that’s both horrifying and thought-provoking as Dee forces the diners to shed the masks of polite society and get to know the uncensored versions of each other.

Another favorite is the concluding issue, “The Sound of Her Wings,” which is really more of an epilogue, given the story has been brought to a successful and satisfying conclusion with the penultimate issue. “The Sound of Her Wings” introduces us to Death (the kinder, more charismatic, and more articulate Gaiman-version of the Grim Reaper) and shows us interaction between Dream and Death as Dream learns a crucial lesson from his sister.

“Sandman” is an excellent series, and the volume where it all began is no exception. I’d highly recommend it for readers in general.


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