BOOK: “Old Master Q Chinese Idioms LOL 5” by Wong Chak

Old Master Q Chinese Idioms LOL 5Old Master Q Chinese Idioms LOL 5 by Wong Chak
My rating: 4 of 5 stars

Publisher Instagram – Ng Hing Kee

This collection of chengyu (four-character Chinese idioms) are presented by means of humorous comic strips. Each idiom takes up one page, which includes: the chengyu in both Traditional Chinese characters and pinyin (Romanized phoneticization,) very brief literal and colloquial definitions as well as a statement of the general circumstances under which the idiom might be used, and a four to six panel comic strip that shows the reader a humorous scenario for which the idiom is applicable.

The book is divided into five parts, and at the end of each part there are a few pages of exercises to test the reader’s understanding of that section’s material. (Answer keys are provided — upside-down at the end of each quiz.)

As someone learning Chinese, I found this book to be useful. However, it doesn’t require any Chinese literacy to learn. If you’re interested in compact bits of wisdom or quotes, you may find this book worthwhile.

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BOOK: “Zatanna” by Paul Dini, et. al.

ZatannaZatanna by Paul Dini
My rating: 4 of 5 stars

Publisher Site — DC Comics

Zatanna is a magician, both in the sense of being a professional stage illusionist and in the sense of making real magic offstage. The stories contained herein are about her heroic use of the latter magic, though they are often set to the backdrop of her professional life, i.e. clubs and other entertainment venues. Daughter to a deceased legend of stage prestidigitation, The Great Zatara, Zatanna makes magic through verbal spells.
 
This sixteen-issue run consists mostly of standalone stories. There are a couple story arcs that span three or four issues, but for the most part the stories are wrapped up within an issue. Some of these stories dedicate panels to what’s happening with Zatanna’s long-running nemesis, Brother Night, even when the main story is unrelated to him (presumably so as to keep the readers ready to receive some larger arc.)

The stories are good, light-hearted escapism — even – perhaps – when they don’t mean to be. By that I mean that the subject matter is often dark, dealing in demons and nightmares personified, but Zatanna is usually so overpowered compared to her enemies and the book attempts to maintain a quippy comedic effect, and so the reader never feels their heroine is at risk of true danger. That said, the authors do put Zatanna in dire situations, and so the stories often do hook one into a state of wonder about how she will escape some awful fate (even while not doubting for an instant that she will.) Zatanna does have weaknesses and there is some attempt to suggest that magic has risks and consequences (otherwise, the stories would devolve into lukewarm absurdism rather quickly.)

I enjoyed this run. The art is crisp and imaginative, and the stories are often clever — if rarely taut.

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BOOKS: “Nightwing, Vol. 1: Leaping into the Light” by Tom Taylor

Nightwing, Vol. 1: Leaping into the LightNightwing, Vol. 1: Leaping into the Light by Tom Taylor
My rating: 5 of 5 stars

Publisher Site – DC Comics

As in a lot of the Batman stories, in this volume, Nightwing (Dick Grayson) is fighting a two-front war. On the one hand, there is a mysterious central villain du jour, Heartless — an augmented masked criminal who is killing in impoverished neighborhoods by (literally) stealing his victims’ hearts. Then, on the other hand, there is the usual systematic corruption and organized crime of his chosen city, Blüdhaven. These two fights bump into each other here and there but are largely independent of one other (at least as far as one can tell in this, the first, volume of a run.) Barbara Gordon and Tim Drake / Robin participate in the story, but other than that the only hero appearances are cameos.

I enjoyed the pacing and emotional arc of this story. My reading pleasure surprises even me because I think I would ordinarily feel the book had a poor resolution to hook ratio. (i.e. I would feel that not enough was resolved to make this feel like as satisfactory standalone story.) However, there was a resolution that offered satisfaction, but it was just not what I (or -probably- the typical reader) would think of as a normal comic book resolution. (i.e. It was not a resolution achieved by kicking and punching, but rather by soul-searching.)

At any rate, I’d highly recommend this book for comic book readers.

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BOOKS: “The Creature Commandos” by J.M. DeMatteis, et. al.

The Creature CommandosThe Creature Commandos by J.M. DeMatteis
My rating: 4 of 5 stars

Publisher Site – DC

Having recently heard about the impending animated series being made under James Gunn’s aegis, I read this book to learn who, exactly, were the “Creature Commandos.” This volume collects eighteen issues of “Weird War Tales” from the 1980’s and is where this superhero team got its start. It’s not a complicated premise: a team consisting of characters based on classic horror figures is assembled to carry out challenging missions on behalf of Allied powers during World War II. It should be pointed out that these aren’t the original horror characters, but rather were mostly made in the lab using “science.” The core team of Lucky Taylor (Frankenstein’s Monster-like,) Sgt. Velcro (Dracula-like,) and Griffith (a Werewolf) were all produced in such a way by “Project M.” A fourth member of the team, Dr. Medusa (Myrra Rhodes,) got her powers in a laboratory accident (yes, this wasn’t exactly sophisticated storytelling.) An occasional fifth member J.A.K.E., the robotic infantryman, appears in only a few issues.

This collection is definitely from another era. It is written with an audience of children in mind. It’s not just the “science” that lacks cleverness, but also much of the dialogue and some of the story elements. It is also different in that there is no overarching story continuity. Each episode is standalone. This is probably in part because the Creature Commandos didn’t have their own title at this point and were appearing in “Weird War Tales.” In early issues there is a fair amount of repetitive exposition to catch new readers up, but that became less prominent as the series progressed.

Having said all that, many of the stories are compelling and — despite the campiness — the authors do succeed in making the reader sympathize with the core group and their plight as humans turned monster. My only complaint about character development would be with respect to the team’s leader, Lt. Shrieve. I’m sure they were aiming for “gruff, war-hardened, but fundamentally decent,” but through the first three-fourths of these comics Shrieve is completely detestable and has no redeeming value whatsoever. The authors did start to make course corrections toward the end, planting seeds to make Shrieve less loathsome, to make him someone that you can understand (despite his rough edges) why his team might save him instead of fragging him. I suspect that they wanted to make the most physiologically human character the least humane of the characters, but they took it too far.

All and all, I found this collection enjoyable to read — despite being juvenile and camp — and am looking forward to what they will do in the animated TV series. [Note: It is a different slate of characters and is otherwise updated to appeal to an adult audience, but – I suspect – draws from the original source material in some ways.]

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BOOKS: “Captain America: Winter Soldier, Vol. 1” by Ed Brubaker

Captain America: Winter Soldier, Vol. 1Captain America: Winter Soldier, Vol. 1 by Ed Brubaker
My rating: 5 of 5 stars

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This is a tale of cloak and dagger intrigue, modern-day intrigue rooted in post-Cold War intrigue rooted in Cold War intrigue rooted in Second World War intrigue. It’s intrigue all the way down, and the book uses flashbacks to gradually fill in the reader on the necessary background.

I liked that Brubaker shows us a Captain America that’s a bit beaten down and jaded. Not beaten down in the physical sense, but in the sense of not being able to maintain his preternatural positivity and virtue in the face of all he’s seen and been through. It makes for a more interesting and textured Captain America.

In issue one of this seven issue collection, the Red Skull is found dead, and the bulk of the remainder of the book is a detective story of political intrigue. [Except the final issue which wraps up a secondary plot point from an earlier issue by telling us the tale of Jack Monroe. Which shows us a darker, grittier side of super-soldiery.]

I enjoyed reading this volume. It was a compelling story arc with plenty of action but also a bit of mystery. If you’re a Marvel comics reader, it’s must-read.

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“X-Men: Phoenix in Darkness” by Grant Morrison

X-Men: Phoenix in Darkness by Grant MorrisonX-Men: Phoenix in Darkness by Grant Morrison by Grant Morrison
My rating: 5 of 5 stars

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This volume consists of two different story arcs that are thinly tethered by the character of Jean Grey / Phoenix. The first arc features an elaborate plot by Erik Lehnsherr / Magneto to clear the playing field of major opposition so that he can carry out his plans for world domination / the end of homo sapiens. The second arc is set in a futuristic dystopia and its villain is a dark and twisted variant of Hank McCoy / Beast who sets himself up to control the power of the gene. Interestingly, while Jean Grey / Phoenix plays important roles in both arcs, the stories are by no means centered on her. This keeps the stories from just playing out the will of a ridiculously overpowered character, and instead uses the fact that Phoenix is a threat everlasting, one that can never be allowed to get out of one’s sight.

The volume can be a bit chaotic, with the various time jumps and rather large cast of characters, but I felt it wasn’t too hard to follow the story — even given a bit of Grant Morrison trippiness.

If you’re interested in the X-men, this volume is worth looking into.

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BOOKS: “Batwing, Vol. 1: The Lost Kingdom” by Judd Winick

Batwing, Vol. 1: The Lost KingdomBatwing, Vol. 1: The Lost Kingdom by Judd Winick
My rating: 4 of 5 stars

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This New 52 spinoff takes the Batman mythos out of Gotham and into the Democratic Republic of Congo. Batman, himself, plays largely a supporting role as mentor and equipment provider to David Zavimbe, a.k.a. Batwing. The book is careful to avoid having Batman play the role of rescuer, but instead, when Batwing and Batman fight together they do so largely as peers.

I’ve got to say that the name had me worried. It’s like a mashup of “Batman” and “Nightwing” and seems lazy and uninspired in a way that I feared might infect the comic. However, character building is a strength in this volume. David Zavimbe is a former child soldier in the Congo, particularly gifted in killing — though tormented by it, torment that reflects itself in PTSD.

While Batwing’s abilities paired with Bruce Wayne’s technology makes the Congolese superhero a force to be reckoned with, Batwing meets his match in a mysterious villain who calls himself “Massacre.” This six-issue volume focuses on the on-going battle between Batwing and Massacre, as the former tries to disrupt the latter’s killing spree.

This arc is stimulating in that it deals heavily in the complex realities of war-torn Africa. There is the issue of redemption, and whether it is even possible for someone who has been a cold-blooded killer. But the story also generates ambiguity about who is right, and even whether “right” is meaningful in a context where everyone has blood on his hands.

I enjoyed reading this book and would recommend it for all comic book readers, especially those who like either Batman, Black Panther, or both.

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BOOKS: “Batman: Killing Time” by Tom King

Batman: Killing TimeBatman: Killing Time by Tom King
My rating: 5 of 5 stars

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Killing Time is a MacGuffin driven Batman story, though less Batman-centric than most of his eponymous titles. For any readers who might be unfamiliar with the term “MacGuffin,” it’s an object that motivates the characters to heroic and villainous extremes of behavior for reasons about which the reader is largely (or completely) left in the dark. Over the course of the story, the reader is teased information about the MacGuffin, but never with enough certainty or detail that it ever feels like it’s not a MacGuffin. On the other hand, it does feel as though there is self-awareness of the MacGuffin-esque nature of the story, and there are some strengths that I think more than offset what might otherwise be considered the laziest of storytelling.

What are these strengths of which I write? First of all, there is a disjointed, non-linear story presentation that facilitates revelations and maintenance of tension, but it is done artfully enough that one isn’t likely to lose the thread. Second, there are some intriguing characters (and some fascinating character development) in the story. Much of the story revolves around an uneasy alliance between Catwoman and the Riddler, and that is explored in detail. There is also a character known only as “the Help” who is both brought to life in a compelling way, but who also generates tension because he’s every bit a match for Batman in a slug-fest. Thirdly, while the book of epic proportions in some sense, with street criminal melees and the like, it’s quite street-level throughout, not veering into magic or god-tier superpowers. Finally, it is a complete and satisfying story arc. [My biggest pet peeve with comic volumes is that they often don’t feel concluded.]

I enjoyed reading this comic book. It’s fast-paced and isn’t afraid to give supporting characters some space to steal the show. If you’re a Batman fan, it’s definitely worth reading.

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BOOKS: “Saga of the Swamp Thing: Book One” by Alan Moore

Saga of the Swamp Thing, Book OneSaga of the Swamp Thing, Book One by Alan Moore
My rating: 5 of 5 stars

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This volume presents two separate and complete story arcs. The first features the Floronic Man (Jason Woodrue) as the main villain, and it deals heavily in the origins of Swamp Thing and the creature’s struggles to come to grips with who it is and why it experiences the world as it does. The second story makes a shift to a more supernatural threat and shows a Swamp Thing who is more comfortable in its… roots? twigs? foliage? — whatever Swamp Thing has in lieu of skin.

Alan Moore does his usual superb job of creating a clever and satisfying set of tales. Swamp Thing was groundbreaking in its cross-genre mélange of horror, supernatural, eco-fiction, and sci-fi. There is also a certain smartness about the comic. One is led to consider questions of consciousness and humanity’s role in nature through these stories. And solutions are rarely achieved by punching the villain into a stupor. This won’t be for everyone. In some ways, the comic elevates the wise old mentor to the role of hero.

I enjoyed reading this book and would highly recommend it for readers of comic books and graphic novels.

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BOOK REVIEW: Venom vs. Carnage by Peter Milligan

Venom vs. CarnageVenom vs. Carnage by Peter Milligan
My rating: 4 of 5 stars

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This story revolves around the strange social dynamics of symbiote reproduction, which echoes the filial infanticide seen in many earth-bound species, whereby a family member tries to eliminate the competition while it can still be readily killed and eaten. There’s a shifting landscape of alliances as a new symbiote is birthed into existence.

Besides the titular characters, Venom and Carnage, the story’s other major characters are Toxin (the new symbiote on the block,) as well as Black Cat and Spiderman. It’s a simple, but action-packed, story.

I read the e-version of the book and the art was strange and rubbery. I think it’s meant to be hyper-realistic, but it tripped the uncanny valley for me. That said, it’s fairly easy to follow what’s happening. (And to the degree that it’s not, it’s not a problem with the artistic style, but rather with the chaotic stringiness of symbiote combative interactions.)

I enjoyed the story. It’s a quick read, and is thrilling entertainment fare. If you know nothing about the symbiotes of the Spider-verse, it’s not the best place to jump in because it assumes you know a bit about what’s what and who’s who.


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