My rating: 5 of 5 stars
As the title suggests, this is a history of comic books and graphic novels that is presented in the form of a comic book. This book turned out to be more fascinating than I expected (and, obviously, I thought it would be interesting enough to start reading it in the first place.) The added fascination, of all places, came from the economics nerd in me (I thought that guy was dead, but apparently not.) You may wonder what economics has to do with the history of comics, but it turns out that there was a long period of learning about how the unique characteristics of comic books should influence how they were most lucratively sold. At first, comics were sold just like other magazines, but eventually people realized that the fact that these periodicals told serialized stories (and that they were potentially collectable) made them a very different kind of product. And there were booms and busts along the way.
It’s not just economists who might find something surprisingly interesting in this book, there is a colorful discussion of intellectual property law as it pertained to comics. (As well as the more visceral human-interest story of the artists who created characters that made executives and actors billions of dollars, while said artists eked out a living.) Long-story-short, this book isn’t just for those interested in how artistic styles changed, or how various popular characters came to be, though those subjects are touched upon as well. It looks at the history of comics from many angles. One learns a little about the unique Japanese, Brazilian, Mexican, and African comic book markets, and one even sees how comic books played a roll in international relations. While it’s mostly an industry (macro-)level look, there is discussion of a few who individuals who changed the industry (e.g. Alan Moore.)
This is a quick read, but packed with interesting information for those of us who are basically interested in everything. It’s well drawn as well. Check it out.
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