BOOK REVIEW: V for Vendetta by Alan Moore & David Lloyd

V for VendettaV for Vendetta by Alan Moore
My rating: 5 of 5 stars

Amazon.in page

 

This graphic novel is set in a fascist, dystopian Britain that grew up in the wake of an apocalypse that left England relatively untouched but ripe for the rise of a fascist political party, Norsefire. The book was written in the eighties at the height of the Cold War, and imagines this fascist Britain in the late 1990’s. The nature of this dystopia is part Orwell’s “1984” and part Atwood’s “The Handmaid’s Tale,” meaning it’s an authoritarian surveillance state, but religion (and the morality thereof) is definitely an active participant in the abuse of power.

While the protagonist is a shadowy figure who goes only by the nom de guerre “V” and whose backstory is gradually revealed over the course of the book, another central character – one who presents a more human face – is Evie Hammond, a young woman who is turning tricks on the street to get by. The book opens with Evie being cornered by a couple of “Fingermen” (Brownshirt-like secret policemen who intend to rape and murder her) when she is rescued by a Guy Fawkes-mask wearing mystery man, V. V takes Evie back to his hidden lair, and while their paths diverge and converge over the rest of the story, Evie remains a crucial character to the bitter end.

In the early part of the story, we see that high-ranking fascist party members are being murdered in ways and with clues that are clearly meant to make a statement. In the first half of the book, a police detective, Finch, is trying to solve the murders – which first requires figuring out a motive. About the time he comes to understand the basis of a revenge motive, it becomes clear that V intends much more than just getting personal revenge for the wrongs done to him at a concentration camp.

At the beginning of Part II, Evie is separated from V after a falling out over an action she participated in against a pedophilic Bishop that ended in a murder that she found distasteful. However, she has a change of heart about the use of lethal force when the man she is staying with receives a visit from the Fingermen. She makes an amateurish attempt to invoke street justice that is interrupted by a man she assumes to be with the authorities. In reality, it is V conducting a clever ruse designed to put her through what he went through so that she can experience the freedom of mind that he acquired when his fear died.

In Part III, V’s grand plan unfolds, sinking London into chaos in the hopes that something glorious (or at least better) will arise in its place. Alan Moore was a proponent of anarchism, and the suggestion is that by tearing down the existing political order, a period of peaceful anarchic or quasi-anarchic coexistence might come to be. I should point out that Moore doesn’t tell the story as an ideologue. He creates sympathetic characters among the fascists and ensures that a light is shone on V’s dark side. He also leaves the outcome open. The reader doesn’t really see what grows out of the ashes.

In addition to being political fiction, “V for Vendetta” can be read as a kind of superhero story. It’s not known precisely to what degree V is superpowered, if any. He does seem to possess some degree of superhuman ability, but it might just be that he’s crazy enough to succeed in activities such as taking on multiple armed opponents at once. It seems that the experimentation that was done on him, which killed most of his fellow subjects, may have made him stronger and / or more physically capable, or – alternative – maybe being preternaturally robust in the first place allowed him to survive what others couldn’t. Still, it is clear that he is not invulnerable.

I enjoyed this story tremendously. It’s thought-provoking, both at the political level and at the level of individual psychology. We are led to consider what brings people to accept authoritarianism, and to also wonder whether people could accept an anarchic approach to social existence. But there is also the question of what is freedom for an individual, and in what way one can have freedom within when there is no freedom to be had without? If you’re intrigued by these themes, I’d highly recommend reading this book.

View all my reviews

BOOK REVIEW: Alien Stories by E.C. Osondu

Alien StoriesAlien Stories by E.C. Osondu
My rating: 5 of 5 stars

Amazon.in page

Out: May 11, 2021

 

This collection of short stories by Nigerian author, E.C. Osondu, examines the alien life. While many of the pieces use extraterrestrial aliens as a plot device, it’s easy to see that terrestrial alienation is the topic under consideration. Most of the pieces are of the soft science fiction variety, focusing on the psychological and relational elements more than the scientific detail. That said, a few of the pieces read as purely realist fiction. Some of the pieces focus on what it’s like to be an alien (of some variety,) but many of the stories focus upon how others perceive the “alien.” I should point out that the tone of the collection tends to be lighthearted, and so while it might seem that a collection based on the theme of alienation would be a bit melancholy, that is not so much the case.

This volume is part of the American Reader Series (#36) put out by BOA Editions. The collection includes eighteen stories. The first story, “Alien Enactors,” imagines individuals trying to convey information about their native culture in a recreational setting (called “the Ranch”) that is very market driven. The enactors are obsessed with ratings and with pleasing customers and the story is a commentary on what it is like for an émigré to enter the globalized world.

“Memory Store” was one of my favorites of the collection, because it sets up a fascinating thought experiment. The premise is that there is a store where one can go and sell one’s memories, and once one has sold a memory, it is lost to one forever. [Like selling blood or other bodily fluids, it mainly attracts those in relatively desperate states.] As a sci-fi plot mechanism, it makes for an interesting idea, but when one thinks of it as being about the trade-off of loss of past as one integrates into a new cultural environment, it becomes a powerful analogy.

“How to Raise an Alien Baby” is presented as a discussion of rules aliens would need to follow to adopt a baby from Earth. The story provokes one to think about how strange it can be for a child to enter a completely new cultural environment.

In “Visitors,” an alien couple have moved into a small village, and the lead characters are a couple who are having said alien couple over. The arrival of this alien couple invites incessant questioning about why they would pick such a place. For those who’ve lived only one place, it seems to be a common thought to wonder why anyone in their right mind would choose to live there – of all places. We also see a divergence of views toward aliens. The wife is more open-minded while the husband remains suspicious.

“Feast,” which is set on Alien Feast Day, features a child’s eye contemplation of aliens, and the endless questions such a view inspires. As with the husband in “Visitors,” the children try to grasp what aliens are really like, why the are so different, and – in the process – they stumble, misestimating the differences between the aliens and themselves.

In the story, “Mark,” a grandmother imparts wisdom via a story about the “Red Planet.” The journey described in this extraterrestrial tale is an analogy intended to prepare others a different kind of travel.

“Spaceship” is another of my favorites from the collection. In the story, aliens leave a broken-down spaceship at a village, just as someone might leave a car along the highway until it can be fixed. What is brilliant about the story is its description of how the locals begin to impart meaning upon the ship’s presence. All things, good and bad, that happen in the village are linked to the whims of the broken-down spacecraft. It serves as a commentary on superstition and religiosity.

In “Sacrifice,” each year an alien spacecraft visits, requiring one village youth to be surrendered to the aliens. There’s a sort of “Hunger Games” selection processes that isn’t discussed in detail, but which arrives at a presumably random “tribute” each year. However, when an only child is selected, the mother gets up in arms about it.

“Light” is about personal transformation and how it may seem to be a magical and spontaneous occurrence to others. In the story, a light from the sky lands up on the lead character, and, with it, she experiences a profound personality change.

In “Traveler” a local and an alien (“foreigner”) converse in transit.

“Debriefing” is one of the stories that isn’t of the science fiction genre. It imagines the advice that an African would receive upon arriving in the United States. It’s sort of a “do’s and don’ts” of living in America for the alien resident. It’s amusing in some places and disconcerting in others.

“Focus Group” presents a series of comments from individuals as if they were taking part in a focus group where they were asked “What are aliens like?”

The story “Child’s Play” revolves around two children who like to play a game that allows them to disappear into an alternative dimension.

Life changes for a bickering couple when the man finds a mysterious boon in the backyard in “Who Is in the Garden?”

“On the Lost Tribes of the Black World” is a story that is presented as if it were a scholarly description of the “Konga” tribe, a people forged around the singular act of drumming.

In “Love Affair” a lesbian émigré to America from Africa, Finda, tries to navigate the minefield of human relations. On the one hand, she learns from her grandmother that being gay isn’t something Finda would be likely to be able to pull off in their homeland, but still Finda isn’t finding her sexual orientation to be any picnic in America – despite the fact that she can be open about it. This is one of the most engaging stories in the collection.

With “The Home Companion” the collection shifts back into sci-fi territory, imagining a technology that can serve to combat loneliness by providing one with an intelligence with which to converse.

“Our Earthly Possessions” discusses just what a traveler has as he or she moves to a new land. The subject of memory, addressed in the second story, is revisited in this story from a different angle.

I found this to be a fantastic collection of stories. If you have any interest in what it is like to be a stranger in a strange land, these stories will offer you insight into that condition. If you are experienced in that regard, the stories will resonate with you. It’s a smart collection of stories and will plant seeds of thought and help them germinate. If you read short fiction, I’d highly recommend this collection.

View all my reviews

BOOK REVIEW: Marvel’s Black Panther: Sins of the King by Ira Madison III, et. al.

Marvel's Black Panther: Sins of the KingMarvel’s Black Panther: Sins of the King by Ira Madison III
My rating: 4 of 5 stars

Amazon.in page

Out: January 28, 2021

The edition that I’m reviewing includes episodes one through thirteen, covering an entire story arc that revolves around a present-day conflict with its origins in the policies of Wakanda’s previous king, T’Chaka – hence, the subtitle. I mention this because the single “issue” / episode-only books seem to be what are currently posted on Amazon and GoodReads (though the blurbs they display are consistent with the story under review.) While I try to avoid being too spoiler-y, it’s hard to talk about a thirteen-issue collection without spoiling something about the first issue. [If you are only getting 15pp, that’s just Ep.1.]

The story opens in media res with a fight against Graviton that takes place in Rudyarda, one of Wakanda’s neighboring countries. This battle includes not only Black Panther and other Wakandan warriors, but also a partial Avenger’s roster including Vision, War Machine (Col. Rhodes,) Ant-man, and The Wasp. This Avenger’s team will be “re-assembled” in the climactic battle – against another foe entirely. However, the heart of the story revolves around T’Challa / Black Panther (and also Shuri and Okoye (of the Dora Milaje)) operating more or less independently. The Graviton opening is mostly about getting off to an exciting start, but the most compelling parts of the story occur later when the characters are more isolated and vulnerable.

After the Graviton battle, there’s a bit of intrigue in New York that lets the reader know there’s more going on than meets the eye. However, the big shocker of the book comes upon T’Challa’s return to Wakanda when he finds his deceased father (T’Chaka) is inexplicably back from the grave. The strength of this story comes in the middle issues (Ep. 6 – 9) when the Black Panther is isolated from his resources and must rely on his mind and his capacity to endure adversity. While the Black Panther is away from Wakanda, the nation comes under a kind of Trojan horse attack, requiring others to hold the fort while T’Challa extracts himself and brings reinforcements.

There is a false climax in Ep. 11, in which it seems that the forces of good have won – only for the battle to be taken to an unexpected domain. I would say the conclusion of the Ep. 11 battle was the least satisfying part of the story; the pacing and explanation gave it a deus ex machina feel. However, the fact that the ultimate battle was more satisfactorily concluded made the Ep. 11 victory less problematic.

I found this story to be compelling and cleverly plotted. It keeps the reader engaged and – for the most part – satisfied. If you get a chance to read it, I’d highly recommend it.

View all my reviews

BOOK REVIEW: Aster of Pan by Merwan

Aster of PanAster of Pan by Merwan
My rating: 5 of 5 stars

Amazon.in page

Out: Individual issues are available now, but this edition comes out on February 16, 2021.

 

This is one of the most compelling graphic novels I’ve read in some time. It’s a bit challenging to describe in simple terms because when I say its about a game of dodgeball played in a post-apocalyptic setting for the fate of a people, “dodgeball” makes it sound more frivolous than it is, and “post-apocalyptic” makes it seem bleaker and more ominous than it is. Yet, strictly speaking, it’s a sound description. The “nation” of Pan has largely reverted to a state of tribal living, surviving on rice and goods scavenged from the abandoned urban areas. While Pan seems quite tribal with respect to religious and social beliefs and behaviors, it mixes elements of communism and a simple barter economy with those superstitions and in-group preferences.

When a militaristic nation called “Fortuna” comes to call, the people of Pan are given an ultimatum: pay a part of their crop yield to Fortuna or face the consequences. It’s essentially a protection racket – i.e. pay us and we’ll offer you protection, BTW we’ll mostly be protecting you from us. But then they are introduced to a third option: challenge Fortuna to a game of “celestial mechanics,” a game that is strikingly similar to dodgeball, but which allows for some pretty wild variations on the basic premise. While the ball game seems preferable to the other two options, there is a problem: nobody in Pan knows how to play the game, or has any experience with it — while Fortuna is passionate about the sport and has elevated the game to its national pastime. Fortunately, the Chief’s son, Juba, has been away in Fortuna playing as a second-stringer, he will become the team captain. [It also sets up tension with the Father / Chief who resents Juba’s having left.]

The setting is in the latter part of this century in what is now France. We learn that this is in the distant wake of a multi-part catastrophe that has killed off most of the population, and reshaped the map. There is a highly radioactive area that is presumably either the result of a major nuclear power plant meltdown or, possibly, a nuclear war. The fact that Pan has flooded ruins tells the reader that it is also post-climate change crisis. The fact that one can grow paddy rice near present-day Paris is also a big clue about the role of climate change. However, we don’t learn precise details of what happened, or how the events were (or were not) interrelated. There may be more tragedies that are or aren’t connected to those mentioned, but the present day seems far enough down the road that Pan doesn’t have much of a sound memory of the collapse. [It strains credulity a bit that a brand-new religion and such an intense reversion to primitive living would occur, selectively in Pan, over less than 50 years – i.e. Ceres and Fortuna both have seen technological advancement, while Pan – except for scavenged materials – has reverted to early agrarian living. But it serves to make them a greater underdog.]

The titular character, Aster, is a rambunctious young woman who is “un-Pan,” which is to say that she is not a member of the “tribe” and neither gets food rations nor is allowed to participate in Panian politics. When the dodgeball game comes up, they make an exception of their laws to allow Aster to participate because: a.) they need to maintain a balance between the sexes (no more than four of a given sex on the seven-person team,) and; b.) because she is one of the most naturally athletic people who live in Pan. Over the course of the story, we eventually learn a great deal about Aster’s backstory, but she starts as a mysterious outsider. While she has at least on close friend and is treated well by the Chief, we also see that she is subjected to repeated discrimination. The artist draws Aster in huge, over-the-top movements that create a perception of rough-and-tumble dynamism. Despite the post-apocalyptic dystopian situation, the book is drawn in a manner more like “Peter Pan” than “Mad Max.” It’s green and kind of magical — despite the detritus of a collapsed civilization (overgrown high-rise buildings and repurposed container ships.) [And, yes, I assume the reference to “Pan” is a callback to the Neverland of the Barrie books.]

The tournament is a best two-out-of-three affair that rotates locations between the three nations we know of. The first game is played in Ceres, a third-party nation that is also agrarian, but much more advanced than Pan with respect to technology and governance. [Ceres secretly becomes a Pan ally because they are already under the thumb of Fortuna’s militaristic dystopia and hope to show the cracks in that hegemonic superpower by helping the underdog win. Ceres’s court is the simplest version of a celestial mechanics court. It’s essentially just a sunken basketball court — sans the hoops and with lines drawn suitably to the futuristic sport’s rules. The other two rounds are played out on Fortuna and Pan, respectively, becoming progressively more militant affairs. [It’s not clear how Fortuna is able to set the version of rules they play by regardless of where they play – except on Ceres. But it’s clearly meant to allow them to make the game ever more challenging.]

I found this book to be immensely intriguing. The story was engaging, and presented a solid standalone story arc. Both the art and the text create an emotional richness that provides story tension that might easily be lost given the fanciful premise. The book subtly teaches the value of teamwork and the need to put one’s petty impulses and ego behind one. The book’s art creates a wonderland, as well as endearing characters. [“Wonderland” may seem a strange descriptor for a post-apocalyptic world, but it’s only demoralizing if one thinks about what must have happened in the past to cause it. Otherwise, it seems like a green and quiet – if somewhat anarchistic — place to live.]

I’d highly recommend this book for readers of graphic novels.

View all my reviews

BOOK REVIEW: Vision #1 by Tom King

Vision #1Vision #1 by Tom King
My rating: 4 of 5 stars

Amazon.in page

 

This issue imagines a family of superpowered androids moving into suburban Washington DC, into a neighborhood where the denizens are the lawyers, bureaucrats, and political professionals. Vision is a member of the Avengers. Having been created by villainous Ultron, Vision changed sides to protect humanity, the android’s affinity for humanity subsequently led him to create his own family — a wife and two children, Viv and Vin. When Vision takes a job as the Avenger’s liaison to the Federal government, he moves his family into a Virginia neighborhood popular with the DC elite.

Being fish-out-of-water, these androids are challenged by the quotidian events of suburban life and they’re perplexed by the idiosyncrasies of mankind. Setting a household of super-bots in the most mundane human habitat imaginable provides a lot of comedic fodder. The “Visions” are welcomed to the neighborhood by a couple from next door. Vin and Viv attend their first day at school. The only real action is at the very end of the issue, and it’s clearly meant to carry the story onward through subsequent issues. [Though, if you are reading this as a standalone, it feels like all the action has been crammed in at the end — almost as an after-thought.]

The art and color palette are consistent with the laid-back suburban circumstance of the story.

This issue plays on an amusing premise, but – of itself – is more of a set up than a story. If you’re interested in the character and intend to move forward with reading more issues, you’ll probably want to give this issue a read. However, if you’re expecting this to be an action-packed superhero outing, you’re likely to be disappointed.

View all my reviews

BOOK REVIEW: The Boys, Vol. 2: Get Some by Garth Ennis

The Boys, Volume 2: Get SomeThe Boys, Volume 2: Get Some by Garth Ennis
My rating: 5 of 5 stars

Amazon.in page

 

This volume continues the Garth Ennis series that takes as its premise that the superheroes are villains and the real heroes are anti-heroes. It consists of two different four-issue stories. The first half (issues 7 – 10 [of the comic series overall]) is the subtitular story “Get Some,” and the back half (issues 11 – 14) is entitled “Glorious Five Year Plan.”

“Get Some” pits the Boys against Tek Knight and SwingWing as the anti-supe team investigates the killing of a young gay man. Tek Knight is a sex-addicted cross between Tony Stark and Bruce Wayne (i.e. wealthy, intellectually-gifted, and without superpowers.) SwingWing was originally Tek Knight’s sidekick, Laddio, but became a marquee character in his own right (á la Dick Grayson’s Robin to Nightwing transformation.) Of course, Butcher and his team, “the Boys,” aren’t social justice warriors out to solve all societal ills, but – instead — are interested in the case mostly for the leverage it will give them over a couple of key members of the superhero group called Payback.

This is a simple story, and perhaps the most thought-provoking part of it is how the characters respond to homosexual individuals. On the one hand, there is Billy Butcher who talks in such un-PC terms that he would certainly be labeled homophobic by anyone hearing him talk, but yet he is both comfortable being around gay people and shows no disrespect in his behavior toward them. On the other hand, one has Hughie, who is very uncomfortable with Butcher’s politically incorrect speech, but is also subtly uncomfortable interacting with gays. As the movie “Get Out” considered whether “soft racism” can be at least as disconcerting as hardcore bigotry, this story considers whether “soft homophobia” isn’t something that presents a more serious long-run threat to better relations.

The second half of the book presents a more intriguing story. In “Glorious Five Year Plan,” the Boys go to Russia to get to the bottom of a case involving an exploding head. [FYI – this has nothing to do with the exploding heads from the second season of the Amazon Prime tv series.] The Boys team up with an old retired superhero from the Soviet days, “Love Sausage,” whose costume is way too tight. The story revolves around a nefarious plot and international intrigue that turns out to be much bigger than was first thought. When Butcher stumbles onto warehouse where about 150 superheroes are hanging out, he knows someone has big plans. The story features an intriguing villain, Little Nina, who is physically tiny but manages to have an outsized menace.

I enjoyed both these stories. It’s nice that each is self-contained. If you like the idea of superhero team-up parodies, this series is worth looking into. If you’ve been watching the tv series, don’t worry that the books will be spoiled, they are very different in many ways.

View all my reviews

BOOK REVIEW: Psi-Lords by Fred Van Lente

Psi-LordsPsi-Lords by Fred Van Lente
My rating: 3 of 5 stars

Amazon.in page

Out: December 2, 2020

Four individuals find themselves with autobiographical amnesia and superpowers in an unfamiliar deep-space world. Over the course of the story, they discover that they are a multinational team of Earth astronauts deployed to this location because it’s on a collision course with planet Earth. However, they are instantly caught up in the political and interspecies squabbles of the roving star system on which they’ve found themselves. Even once they figure out their mission, they have to contend with forces that have opposing objectives.

This volume (consisting of eight issues) seemingly suffered from a problem of not being constructed from story foundations upward. Rather, it felt like the author said, “We need these cool happenings to occur. Let’s write /draw them and then at some point we can figure out why they might happen.” If that sounds like devoting all energies to figuring out how to pimp out a penthouse without knowing anything about how the basement and ground floor will be arranged, that’s about the size of it. The central premise doesn’t make much sense, so the things that this book does right don’t matter so much – though they do exist.

To be fair, the most glaring point of incredulity in the book is later explained more adequately as part of the resolution, but by that time one is so soured to the book that it doesn’t matter [plus, it’s only one of several points of incredulity.] The issue in questions revolves around the fact that we are led to believe that these four have superpowers because they were given them in order to guard some dangerous (but ill-defined) prison population. Imagine you are a tourist traveling in a foreign country and people from the government hand you a machine-gun and rocket launcher, and say, “Please guard our most dangerous prisoners.” The reader is presented with a premise like this as the rationale for these four lead characters having superpowers. It seems like the author wanted to make a superhero story, but he didn’t want to waste a lot of energy thinking of why or how this team of people would have superpowers. [Yes, I know that, from radioactivity to murdered mothers, superhero origins are notoriously tenuous, but this one is so bad that it actively captures one’s attention, hindering one’s capacity to stick with what is going on in the story.] As I said, explanation is revised at the end, and the revision is a bit better, but by that time the sins of story have piled up so high that it doesn’t free the book of the stench of story failure. (I think the author wanted to keep origin information secret till the end, and that killed the story. He either could have made an earlier strategic reveal or thought up a more logical explanation.)

Because the lead characters are from Earth (i.e. in a universe where we know how physics work) there are some huge issues on the science front as well. I’m neither a science major nor one to nit-pick all the little physics violations that sci-fi stories are rife with, but I think if one so much as passed eighth grade science, one will find all the glaring impossibilities of this book annoying. [And if you really know anything about science, you’ll be mortified by how ridiculous it is at every turn.] You may have caught the biggest of these in that it’s supposed to be a star flying through space. There seems to be a lack of understanding that a star that gets relatively small becomes even more immensely dense, such that gravitational effects are still in effect. Setting the story in another world would eliminate this, but then one wouldn’t have the emotional appeal of characters from Earth. [Quite frankly, I also don’t think anyone (but the biggest science sticklers) would notice or care if they were engaged in the story, but because motivation is unclear and undercut from the start, it’s impossible to become lost in the story (and easy to find faults.)]

I found the art a bit odd and frenetic at first, but it grew on me. I can’t say that if there was nothing wrong with the story, I would have been troubled by the graphics at all. There were a number of little things that were not great, e.g. quips that didn’t land, etc. that wouldn’t have detracted from my enjoyment if there weren’t so many major story elements that didn’t make any sense. As I said, even huge science problems probably would have gone unnoticed if the story wasn’t a flaming train wreck by the time that I had the free cognitive capacity to notice those errors (i.e. because I wasn’t intrigued or emotionally engaged in the story.)

I think there are some interesting ideas in the book — such as the Scion character backstory. With different execution, e.g. revealing information differently and building more sound and logical motivations, this book could have worked. Despite being intrigued by the blurb, I wasn’t thrilled with this book, but your results may vary.

View all my reviews

BOOK REVIEW: Manga Classics Frankenstein Adapted by M Chandler

Manga Classics FrankensteinManga Classics Frankenstein by Mary Shelly
My rating: 5 of 5 stars

Amazon.in page

Out: November 10, 2020

 

This is Mary Shelly’s story adapted into a manga-style graphic novel. It’s the story of an ambitious young scientist, Victor Frankenstein, who races to create a human-like living being, but faced with the horror of seeing the creature alive and in the flesh, Victor flees, abandoning his “monster” to its own resources. Shelly’s story is considered one of the first (if not The first) science fiction novel and is also one of the great works of horror. But it’s not just a piece of cross-genre pop fiction. Because it artfully deals with a number of issues central to the human experience, such as the potential for monstrosity in ambition and question of whether evil is made or birthed, the book is frequently studied as literary fiction and is one of the preeminent works of the Romantic movement.

The manga adaptation follows the beats of Shelly’s story. The story opens in media res with a Captain Walton seeing Victor out on the ice. Victor is giving chase to his creature. Walton brings the haggard scientist aboard. Thus, the tale is told through this device of a story within a story. The manga adaptation even begins with an epistolary (told through letters) entry and revisits that form briefly at the end. However, the story is largely conveyed as a shipboard Victor introduces flashbacks by directly speaking to the Captain. Shelly wrote the novel in epistolary form, which was popular in those days, but it isn’t the most conducive to a graphic vehicle. The epistolary dialogue bubbles are given their own distinct font, and so it’s not hard to distinguish them.

The major points of the story will be familiar to many, even if one hasn’t read the book. [While the most famous of the movies are quite different and less philosophical, elements of the story appear throughout various pop culture media.] In a nutshell, Victor Frankenstein goes off to university, learns to animate a pile of stitched up animal and human parts, and goes deadbeat dad when his creature comes to life. A while later, Victor returns to his home to find that his young brother William has been murdered, and that a beloved family servant, Justine, is to be tried for the killing. Nobody in the family believes Justine is responsible, and Victor (in particular) has reason to believe his sins have come back to haunt him. (However, Victor’s ongoing lack of capacity to truly see what his sins are and to address them is the source of virtually all the suffering in the book – not only his own. While the creature does the killing, Victor often comes off more monstrously. Conversely, the creature explains himself in a way that invites empathy in the reader.)

The monster appears to Victor and tells him the whole story of what happened after Victor fled. The creature wandered off and prodigiously learned how to be human [including how to speak and read classic literature,] largely by watching the De Lacey family from a distance. In his loneliness, the creature introduces himself to the blind old man De Lacey, and the meeting is going swimmingly until De Lacey’s [sighted] children come home and freak out upon seeing the monstrous (if articulate) being before them. This is when, twice spurned, the monster goes to Victor’s home, kills William, and frames Justine.

The monster offers Victor a deal, if Victor will build the creature a companion, it will stop its deadly rampage. Victor travels to England and Scotland, mostly with a friend Clerval, but leaves solo to a remote island to construct and animate the creature’s companion. The creature follows him. With Frankenstein’s bride stitched together, Victor has a change of heart and destroys it as the creature watches. Instead of killing Victor as the self-obsessed scientist expects it to, the creature retreats after delivering an ominous threat. A pair of dire tragedies follow. It is the second of these that results in Victor’s chase of the monster toward the Arctic pole.

Soon, we are back to the point that Victor is on the ship. The crew are petitioning Captain Walton to return toward home even though Victor has already begged the Captain to assume the scientist’s obligation to kill the creature [if the beaten-down scientist is unable to.] Ultimately, Walton agrees to turn back because he is at risk of getting his crew killed. Victor is in poor shape. We see the creature once more, when he comes to ask forgiveness of his creator. The creature explains to Walton that it isn’t the only monster, nor is it the one whose actions really created the tragedy.

I thought the art, which was drawn and shaded in monochrome, was well-done. The artist took efforts to capture the descriptions conveyed in the book. They chose to stick with the convention of reading as one would a Japanese manga (right to left, not left to right,) but there is a handy explainer page up front to make this clear from the start. Also, there are visual cues to help remind one as one reads, e.g. how the bubbles are positioned and angled, etc., and so I can’t say I had any problem reading it that way. It just seemed a bit odd, but I don’t know whether there is a Japanese edition. If there isn’t, it seems like it would have been just as easy to put it together in the manner of an English language comic book, but – like I say – it was no great reading challenge.

I thought this adaptation was well done. I think one gets a very good sense of the story through the combination of selected text and graphics, as well as the varied styles of text and thought bubbles used to suggest who is speaking or thinking.

I’d highly recommend this book for those wishing to revisit the story in a compact and / or visual form, or even for those who have trouble following the writing style of early 19th century epistolary novels, which can be a bit formal.

View all my reviews

POEM: Higher Dimensional Human Zoo

The doorless door was painted on
a vacant building’s wall.
It stood cartoonish and shabby,
crooked, and far too small.

I peered around the vacant room
behind that concrete wall:
nothing but dusty detritus —
of broken bottle brawls.

Later that night, after I’d binged,
I came back past that way.
The door was now thrown wide open.
And what was on display?

Into those higher dimensions,
I had a fateful view.
There was cage after cage of me
in an odd human zoo.

BOOK REVIEW: The Boys, Vol. 1: The Name of the Game by Garth Ennis

The Boys, Volume 1: The Name of the GameThe Boys, Volume 1: The Name of the Game by Garth Ennis
My rating: 5 of 5 stars

Amazon.in page

 

If you weren’t familiar with this comic book, you’ve probably at least seen promos for the streaming series adaptation available on Amazon Prime Video. After watched season one, and as season two is currently in release, I decided to give the source material a read. As with “Preacher,” this presents its own challenges in keeping the comic book and series straight. This is because (as with “Preacher”) there is a common cast of major characters, but significant differences in the story and details. That said, the book and series both open in a similar way with Hughie being drawn into the action by a tragic event involving a superhero (A-Train, this team’s version of the DC character, Flash) and Hughie’s girlfriend.

If the description of A-Train as – essentially – the same as the Flash makes the book sound derivative, it is intentionally so. In a nutshell, “The Boys” takes the Justice League and gives the characters nasty personality traits, ranging from pettiness to madness, and then centers the story not on the superheroes but on a group that works to check those “heroes’” power from the shadows (i.e. the titular “Boys.”) So, A-Train is fast like the Flash, but he lacks Barry Allen’s intellect and soft-spoken mannerism, and so – conversely – A-Train is a high school jock dialed up to his most vain and brash form. The other members similarly have unappealing personality traits, and even full-blown dark sides. This divergence between is most intensely seen in Homelander (the Superman of this series, but without the Man of Steel’s perfect moral compass and stoic Midwestern calm,) but even Noir (the Batman of the group) is intended to make Bruce Wayne seem like a well-adapted beacon of light by comparison.

The six issues contained in volume one both tell the tale of Hughie’s reluctant entrance into “The Boys,” and follows him through his first mission as the newly reassembled Boys take on “Teenage Kix.” (A youth superhero group which is to “The Seven” as the Teen Titans are to the Justice League.) Having Hughie in the role of the group’s “everyman” would be an odd choice in real life because it puts a rank amateur on a team of professionals who are already outgunned. From a narrative point of view, however, the appeal is clear. It creates emotional stakes within a group that is otherwise stone-cold killers (if with some positive personality traits to subvert expectations.) Hughie’s naivete and raw fear is particularly necessary in the book because the stakes are somewhat lessened by the fact that the Boys are not as severely outmatched as they are in the series (in the series “The Female” is the only superpowered member of the “Boys.”) The decision to recruit Hughie is explained both by the desperation of the team’s leader, Butcher, and his desire to include someone who is personally driven. There are not a lot of people willing to sign on to take on a two-faced lunatic with the powers of Superman (i.e. Homelander,) and Hughie is uniquely motivated by the tragedy of his girlfriend’s death to go after superheroes who’ve been corporately levered above the law.

The comic is a bit more sexually graphic than the series, though in some ways the series is more viscerally horrifying. (As I mentioned, in the series the Boys – excepting one – are in no way capable of going toe-to-toe with the enemy.)

The art is well drawn and colored and I didn’t have any problems following the happenings conveyed graphically.

I enjoyed this comic as I have with other Garth Ennis works. At least this volume was a bit more lighthearted and not as visceral as the series, but I don’t count that as a good or bad thing. Just different and just appealing to different states of mind. The comic is funny in places and action-packed in others. If you are interested in the concept of neurotic to psychotic superheroes and what it would take to keep them under control, it’s worth giving this book a read.

View all my reviews